//
// Main configuration file for FIFA
//



[]

// Hack to save memory for NGC and PS2 media (does not affect
// PC or XBOX). Disables the storing of highlights by the replay manager.
// See src/cmn/rep/ReplayManager.cpp:224
DISABLE_HIGHLIGHTS=0




// Settings that have to change or be removed at Alpha.
SGR_DISABLE_PERFORMANCE_STATS = 1
DISPLAY_NIGHTRUN_INFO = 0
LANGUAGE_CHEAT=1
LIGHTING=2

[GUI]
ALLOW_SCREEN_DEBUG = 1

[]

SKIP_FE=0
VIDEO = 1
PARTICLES=1
RAIN_LIGHTS=1
NIS_GUARDBAND=2.2

ALLOW_DEBUG_FREE_CAM = 0
SHOW_SCRIPT_TEXT = 0

[GUI]
BE_RETURN_SCREEN = MAINPAUSE

[]

[MEMCARD]
ICONDIR = data/memicon/
MSGDIR = data/memcard/
MSGFILENAME = _memc.loc
GAMETITLE = 99
OPTIONSID = 857
CAREERID = 854
TOURNAMENTID = 855
ROSTERID = 856
FUSIONMATCHID = 2336
FUSIONTEAMID = 2337
FUSIONRESULTID = 2335
REPLAYID = 860
[]

RMGRASS_ENABLED = 1


// Should the game auto-exit?  If so, after how many seconds?
AUTO_EXIT = 0

// Do we want auto button-presses?  If so, set it to 1.
AUTO_BUTTON_PRESSES = 0

// Display a Snail icon when frame rate drops below 30
DEBUG_SLOW_FRAME_INDICATOR_ENABLE = 0


REGION = na


// allows picking sides without going to the pause menu.
//SIDE_SELECT = -h


//----------------
// stadium number - if commented out, will inherit the stadium from the options. Valid options 4-8
//----------------
//
//  Old_trafford_cd		107
//  Old_trafford_od		108
//  Old_trafford_cn		109	
//  Bernabeau_cd		111
//  Bernabeau_cn		113
//  Gerland_cd			119
//  Gerland_cn			121
//  SanSiro_cd			123
//  SanSiro_cn			125		
//  CampNou_cd			127
//  CampNou_cn			129
//  Highbury_cd			131
//  Highbury_od			132
//  Highbury_cn			133		
//  Alpi_cd			135
//  Alpi_cn			137
//  Westfalen_cd		139
//  Westfalen_od		140
//  Westfalen_cn		141
//  Mestalla_cd			143
//  Mestalla_cn			145
//  Olimpico_cd			147
//  Olimpico_cn			149
//  BayArena_cd			151
//  BayArena_od			152
//  BayArena_cn			153
//  Anfield_cd			155
//  Anfield_od			156
//  Anfield_cn			157
//  Princes_cd			159
//  Princes_od			160
//  Princes_cn			161
//  Amsterdam_cd		163
//  Amsterdam_od		164
//  Amsterdam_cn		165
//  Bollaert_cd			167			
//  Bollaert_od			168
//  Bollaert_cn			169
//  Stock_cd			171
//  Stock_od			172
//  Stock_cn			173	 


//Generic Stadiums
//Generic Stadiums will be numbered from 48-58 respectively.

//GenOlympic_cd			47
//GenOlympic_od			48
//GenOlympic_cn			49

//GenSqClosed_cd		50
//GenSqClosed_od		51
//GenSqClosed_cn		52

//GenSqOpen_cd			53	
//GenSqOpen_cn			55

//GenSqOval_cd			56
//GetSqOval_cn			58

//  StamfordBridge_cd		59		
//  StamfordBridge_od		60
//  StamfordBridge_cn		61

//  Velodrome_cd		62
//  Velodrome_od		63
//  Velodrome_cn		64

//  DivOneUk_cd			71
//  DivOneUk_od			72
//  DivOneUk_cn			73

//  DivOneEuro_cd		74
//  DivOneEuro_od		75
//  DivOneEuro_cn		76

//  DivTwoUK_cd			77
//  DivTwoUk_od			78
//  DivTwoUk_cn			79

//  DivTwoEuro_cd		80
//  DivTowEuro_od		81
//  DivTwoEuro_cn		82

//  DivThreeUk_cd		83
//  DivThreeUk_od		84
//  DivThreeUk_cn		85

//  DivThreeEuro_cd		86
//  DivThreeEuro_od		87
//  DivThreeEuro_cn		88

//  UrbanTrain_cd		89
//  RuralTrain_cd		92

//  Hamburg_cd			98
//  Hamburg_od			99
//  Hamburg_cn			100

//  Calderon_cd			101
//  Calderon_od			102
//  Calderon_cn			103

//  StJamesPark_cd		104
//  StJamesPark_od		105
//  StJamesPark_cn		106

//  Ataturk_cd			180
//  Ataturk_od			181
//  Ataturk_cn			182

//  Avalade_cd			183
//  Avalade_od			184
//  Avalade_cn			185

//  ConcretePitch_cn	190

STADIUM_MODEL = 0

//Displays the Stadium Names for testing
STADIUM_DISPLAY_TITLE = 0

// The capacity of the largest "small" stadium. Needed for audio.
SMALL_STADIUM_MAXCAPACITY = 15000

SCRIPT_HIDE_DEBUG_TEXT=1

// Base level of crowd excitement, between 0 and 1.
BASE_EXCITEMENT = 0

// Disable the streaker NIS. 1 Disables, 0 Enables
//NO_STREAKER = 0;


//
//---------------------------------------
// Performance histogram configuration
//---------------------------------------
//
HISTOGRAMS_DISPLAY			= 0
HISTOGRAMS_SAMPLE_RATE		= 2
HISTOGRAMS_HEIGHT			= 60
HISTOGRAMS_SAMPLE_NUM		= 100
HISTOGRAMS_X				= 230
HISTOGRAMS_Y				= 380
HISTOGRAMS_SHOW_FRAME_RATE	= 0
HISTOGRAMS_SHOW_AI			= 0
HISTOGRAMS_SHOW_RENDERING	= 0
HISTOGRAMS_SHOW_PLAYERS		= 0
HISTOGRAMS_SHOW_STADIUM		= 0
HISTOGRAMS_SHOW_PITCH		= 0
HISTOGRAMS_SHOW_PITCHLINES	= 0
HISTOGRAMS_SHOW_NULLS		= 0
HISTOGRAMS_SHOW_AUDIO		= 0

// Audio configuration flags
AUDIO=1
SFX=1
SPEECH=1
CHANTS=1
MUSIC=1
RADIO=1
SPEECH_EVLOG=0
RADIO_EVLOG=0

// Radio level and crossfade tuning
// Times are in milliseconds
[RADIO]
// Reveal::Tweaker::AddRangeControl( "Audio/Radio", "Music Ducker Volume", 0, 127 );
MUSIC_DUCKER_VOLUME=40
// Reveal::Tweaker::AddRangeControl( "Audio/Radio", "Music Lead-In Time", 0, 10000 );
MUSIC_LEAD_IN_TIME=2000
// Reveal::Tweaker::AddRangeControl( "Audio/Radio", "Music Lead-Out Time", 0, 10000 );
MUSIC_LEAD_OUT_TIME=3000
// Reveal::Tweaker::AddRangeControl( "Audio/Radio", "Stinger Lead-In Time", 0, 10000 );
STINGER_LEAD_IN_TIME=2000
// Reveal::Tweaker::AddRangeControl( "Audio/Radio", "Stinger Lead-Out Time", 0, 10000 );
STINGER_LEAD_OUT_TIME=4000
// Reveal::Tweaker::AddRangeControl( "Audio/Radio", "Shutdown Time", 0, 10000 );
SHUTDOWN_TIME=2500
// Reveal::Tweaker::AddRangeControl( "Audio/Radio", "Min Calls", 1, 10 );
MIN_CALLS=2
// Reveal::Tweaker::AddRangeControl( "Audio/Radio", "Max Calls", 2, 20 );
MAX_CALLS=4

[]


PLAYER_MIPMAP_NAMES_DISABLED=1


// Attract mode stuff
ATTRACT_DELAY_SEC = 120
ATTRACT_USE_RANDOM_TEAMS = 1
ATTRACT_USE_RANDOM_STADIUM = 1
// set the home team to Holland
//ATTRACT_HOME_TEAMID = 1331	
// set the away team to England
//ATTRACT_AWAY_TEAMID = 1318
// Stadium IDs
// OLDTRAFFORD  	1
// BERNABEAU,		2		
// OLYMPIA,		3
// GERLAND,		4
// SANSIRO,		5
// CAMPNOU,		6		
// HIGHBURY,		7
// ALPI,		8
// WESTFALEN,		9
// MESTALLA,		10
// OLIMPICO,		11
// BAYARENA,		12
// ANFIELD,		13
// PRINCES,		14
// AMSTERDAM,		15
// BOLLAERT,		16
// STOCK,		17
// SAMIYEN,		18
// FRANCE,		20
// WORLDCUP1,		22
// WORLDCUP2,		23
// GEN_OLYMPIC,		24
// GEN_SQCLOSED,	25
// GEN_SQOPEN,		26
// GEN_SQOVAL,		27
// Set the stadium to Old Trafford
//ATTRACT_STADIUMID = 1


HOME_TEAM=45
AWAY_TEAM=243


//
//-------------
// Stupid Teams/Goalies
//-------------
//
// Off  = 0
// Home = 1
// Away = 2
// Both = 3
// STUPID_TEAM = 0
// STUPID_GOALIE = 0

[UNLOCK]
STOREPOINTS = 0
KIT47 = 0
KIT69 = 0
KIT2 = 0
KIT234 = 0
KIT4 = 0
KIT59 = 0
KIT22 = 0
KIT5 = 0
KIT1824 = 0
KIT1746 = 0
KIT7 = 0
KIT241 = 0
KIT27 = 0
KIT71 = 0
KIT34 = 0
KIT144 = 0
KIT44 = 0
KIT46 = 0
KIT8 = 0
KIT9 = 0
KIT11 = 0
KIT1744 = 0
KIT66 = 0
KIT73 = 0
KIT1790 = 0
KIT450 = 0
KIT242 = 0
KIT64 = 0
KIT449 = 0
KIT243 = 0
KIT203 = 0
KIT17 = 0
KIT38 = 0
KIT18 = 0
KIT461 = 0
KIT36 = 0
SONG1 = 0
SONG2 = 0
SONG3 = 0
SONG4 = 0
BALL1 = 0
BALL2 = 0
BALL3 = 0
BALL4 = 0
BALL5 = 0
BALL6 = 0
REF = 0
STAD38 = 0
STAD39 = 0
STAD15 = 0
STAD13 = 0
STAD41 = 0
STAD12 = 0
STAD16 = 0
STAD42 = 0
STAD8 = 0
STAD7 = 0
STAD10 = 0
STAD4 = 0
STAD6 = 0
STAD1 = 0
STAD14 = 0
STAD5 = 0
STAD2 = 0
STAD100 = 0
STAD28 = 0
STAD17 = 0
STAD29 = 0
STAD9 = 0
STAD24 = 0
STAD25 = 0
STAD26 = 0
STAD27 = 0
STAD32 = 0
STAD33 = 0
STAD34 = 0
STAD35 = 0
STAD36 = 0
STAD37 = 0

[]

[ACCOMP]
5GAME = 0
BEAT5STAR = 0
BEATRIVAL = 0
5STARMNGR = 0
COMPLETECAREER = 0
CREATEPLYR = 0
CLEANSHEET = 0
GETPROMOTED = 0
CAREERMODE = 0
JUKEBOX = 0
PRACTICEMODE = 0
SETPIECES = 0
CREATETOURN = 0
TOURNMODE = 0
FUSION = 0
QUALIFYEUROPE = 0
SCOREWITHCREATED = 0
HATTRICK = 0
NATIONALTEAM = 0
PKSHOOTOUT = 0
PLAYONLINE = 0
10GAMESTREAK = 0
WINBY5 = 0
WINCUP212 = 0
WINLEAGUE80 = 0
WINCUP213 = 0
WINLEAGUE4 = 0
WINCUP229 = 0
WINLEAGUE7 = 0
WINCUP203 = 0
WINCUP228 = 0
WINCUP225 = 0
WINCUP55 = 0
WINCUP33 = 0
WINCUP204 = 0
WINCUP205 = 0
WINCUP215 = 0
WINLEAGUE1 = 0
WINCUP206 = 0
WINCUP338 = 0
WINCUP216 = 0
WINLEAGUE10 = 0
WINCUP223 = 0
WINCUP224 = 0
WINLEAGUE14 = 0
WINLEAGUE60 = 0
WINLEAGUE61 = 0
WINCUP232 = 0
WINCUP201 = 0
WINCUP219 = 0
WINLEAGUE13 = 0
WINLEAGUE19 = 0
WINLEAGUE20 = 0
WINLEAGUE83 = 0
WINCUP202 = 0
WINLEAGUE16 = 0
WINLEAGUE17 = 0
WINLEAGUE84 = 0
WINLEAGUE39 = 0
WINCUP217 = 0
WINLEAGUE41 = 0
WINCUP218 = 0
WINLEAGUE308 = 0
WINLEAGUE50 = 0
WINLEAGUE31 = 0
WINLEAGUE32 = 0
WINLEAGUE53 = 0
WINLEAGUE54 = 0
WINCUP337 = 0
WINLEAGUE56 = 0
WINCUP220 = 0
WINLEAGUE189 = 0
WINCUP221 = 0
WINCUP233 = 0
WINCUP226 = 0
WINCUP234 = 0

[]

SONG_FIRST_UNLOCKABLE=36

//====================================================================================================================
// --- Set various front-end options These must be the last things in the list (or use another sub section header!)---
[OPTIONS]

BAD_REF_CALL = 1 // Turn on bad referee calls

// Set pieces...
PIECE0 = 0  	// Left Corner Slot 1 
PIECE1 = 1	// Left Corner Slot 2
PIECE2 = 6	// Left Corner Slot 3
PIECE3 = 0	// Right Corner Slot 1
PIECE4 = 1	// Right Corner Slot 2
PIECE5 = 6	// Right Corner Slot 3
PIECE6 = 7	// IFK Slot 1
PIECE7 = 5	// IFK Slot 2
PIECE8 = 6	// IFK Slot 3

//Song options (1 means locked)
SONG0 = 0
SONG1 = 0
SONG2 = 0
SONG3 = 0
SONG4 = 0
SONG5 = 0
SONG6 = 0
SONG7 = 0
SONG8 = 0
SONG9 = 0
SONG10 = 0
SONG11 = 0
SONG12 = 0
SONG13 = 0
SONG14 = 0
SONG15 = 0
SONG16 = 0
SONG17 = 0
SONG18 = 0
SONG19 = 0
SONG20 = 0
SONG21 = 0
SONG22 = 0
SONG23 = 0
SONG24 = 0
SONG25 = 0
SONG26 = 0
SONG27 = 0
SONG28 = 0
SONG29 = 0
SONG30 = 0
SONG31 = 0
SONG32 = 0
SONG33 = 0
SONG34 = 0
SONG35 = 0
SONG36 = 0
SONG37 = 0



//Start the FE on the side select screen
// START_WITH_SIDE_SELECT=1

// character per controller, h for home, a for away
// SIDE_SELECT=ha

// minutes, not enums.  Why should we enumerate a number?  that's lame
HALF_LENGTH = 6

// super soak stuff
// SUPER_SOAK=0
// SUPER_SOAK_QUICK_GAME=0
// SUPER_SOAK_SKIP_PAUSE=0

//Fixes the Stadum models and the teams
// STADIUM_MODEL=59
// HOME_TEAM=1353
// AWAY_TEAM=1337

// For unlimited transfers in a game mode uncomment this
// BANKROLL_UNLIMITED = 1

// To unlock all of the locked tournaments uncomment this
// UNLOCK_TOURNAMENT = 1

// For testing purposes, set player heights to extreme values
// PLAYER_SCALE_USE_EXTREMES=0


// Pick stadium, adboards, etc. using art numbers.
// STADIUM_MODEL=59
// ADBOARD_MODEL=5
// ADBOARD_TEXTURES=3
// PITCH_MODEL=6

WEATHER=0
WEATHER_RAW=0

//----------------
// Allows overriding the initial camera
//----------------
// 0 = player
// 1 = broadcast
// 2 = endzone
// 3 = sexy
// 4 = panoramic
// 5 = action
// 6 = dynamic end
// 7 = sideline
// 8 = tele
// 9 = tower
CAMERA = 8
CAMERA_ZOOM = 0   // between 0 and 100
CAMERA_HEIGHT = 100   // between 0 and 100
 

RADAR = 0


//--------------------------------------------------------------------------------------------
//                          these used to be in code
//


// 0 = clear
// 1 = overcast
// 2 = rain
WEATHER = 0

FATIGUE = 1

// 0 = day
// 1 = night
//2 = random
TIMEOFDAY = 2

STADIUM = 1

// Beginner
// Amateur
// Pro
// World-Class
DIFFICULTY_LEVEL = 3

// slower
// normal
// fast
// fastest
GAME_SPEED = 1

BOOKINGS = 1
OFFSIDE = 1	
INJURIES = 1
VIBRATION = 1

TIMEDISPLAY = 1
VISUALINDICATORS = 1
PLAYERNUMBERS = 1

// will autodetect
WIDESCREEN = 0

// btwn 0 and 100
MUSICVOLUME = 70
COMMENTARYVOLUME = 100
MENUSFXVOLUME = 70
INGAMEMUSICVOLUME = 70

// 0 = commentary
// 1 = fieldlevel
// 2 = custom
SFXMIX = 0

// 0 = stereo
// 1 = dolby
// 2 = dts
// 3 = mono
AUDIOMODE = 0

DEFAULT_TEXT_LANGUAGE = eng
INSTALL_LANGUAGE=eng

//-----------------------------------------------------------------------------
// here to pad out the save file and allow quick testing of stuff (do not remove)
//

TIEMODE = 3	// needed to figure out which options are available in a tie.
MLSGAME = 0	// used in a bunch of AI, not worth removing...


//-----------------------------------------------------------------------------
//


//from 0 - 100, 0 is manual switch, 100 is max auto switch
HOME_AUTO_SWITCH_LEVEL = 40
AWAY_AUTO_SWITCH_LEVEL = 40

//from 0 to 100
POWERUPSPEED = 33

RUNINDICATORS = 1
FATIGUEINDICATOR = 1
STARABILITIES = 1

// 0 = low
// 1 = med
// 2 = high
QUALITY = 2
GAMMA = 50		

[]
FONTNAME = arial.ttf
FE_DIR = data/gui/
DB_NAME = data/cmn/fifa.db
METADATA_DB_NAME = data/cmn/metadata.db
INDICATORS_NAME = indctors.hud


// Leave this here -- it puts ini parsing back to global scope,
// in case settings are appended (e.g. by Bob tools). 
[]

